From tom-ba at tba-consulting.com Mon Apr 5 12:37:05 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Mon, 5 Apr 2010 12:37:05 -0400 Subject: [Gogglist_pub] PranaView Box Final Art Message-ID: <008401cad4de$3bf28c20$0138a8c0@PROMETHEUS> Good gentles, PranaView release is approaching. I signed off on the final art for the PranaView boxes last week. They are at the printer's and are now in production. It took several more rounds of revisions, and hence time, than I planned, but that's life in the big city. PranaView Box Final Art (pdf) The box is a telescoping laminated pasteboard box with top and bottom. The colors will be a little less fiery when the die lines are trimmed and the box is folded. I think they look pretty nice. Blessings, tom -------------- next part -------------- An HTML attachment was scrubbed... URL: From adlereric at netzero.net Mon Apr 5 12:40:23 2010 From: adlereric at netzero.net (Eric Adler) Date: Mon, 5 Apr 2010 09:40:23 -0700 Subject: [Gogglist_pub] PranaView Box Final Art In-Reply-To: <008401cad4de$3bf28c20$0138a8c0@PROMETHEUS> References: <008401cad4de$3bf28c20$0138a8c0@PROMETHEUS> Message-ID: <5BF230A4FE8640078D231D85DE4D6921@HomePC> What chakra is that, anyway? ----- Original Message ----- From: Tom Beauchamp-Arnold To: gogglist_pub at primummobile.org Sent: Monday, April 05, 2010 9:37 AM Subject: [Gogglist_pub] PranaView Box Final Art Good gentles, PranaView release is approaching. I signed off on the final art for the PranaView boxes last week. They are at the printer's and are now in production. It took several more rounds of revisions, and hence time, than I planned, but that's life in the big city. PranaView Box Final Art (pdf) The box is a telescoping laminated pasteboard box with top and bottom. The colors will be a little less fiery when the die lines are trimmed and the box is folded. I think they look pretty nice. Blessings, tom ------------------------------------------------------------------------------ _______________________________________________ Gogglist_pub mailing list Gogglist_pub at primummobile.org http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org ____________________________________________________________ Penny Stock Jumping 2000% Sign up to the #1 voted penny stock newsletter for free today! http://thirdpartyoffers.netzero.net/TGL3241/4bba12789af0ed1987st03vuc -------------- next part -------------- An HTML attachment was scrubbed... URL: From chrisw8j at yahoo.com Mon Apr 5 12:44:44 2010 From: chrisw8j at yahoo.com (Chrisw8j) Date: Mon, 5 Apr 2010 09:44:44 -0700 (PDT) Subject: [Gogglist_pub] PranaView Box Final Art Message-ID: <80677.67717.qm@web110307.mail.gq1.yahoo.com> Yea!!!! Congrats on this project...you have worked so hard for such ? Long time and it looks like a great skin for a great project. Now with the Gods help. The fruit of all that labor will roll in... Like a tide!!! Light. Life & Luv U, D E On Apr 5, 2010, at 12:37 PM, "Tom Beauchamp-Arnold" wrote: Good gentles, PranaView release is approaching? I signed off on the final art for the PranaView boxes last week. They are at the printer?s and are now in production. It took several more rounds of revisions, and hence time, than I planned, but that?s life in the big city. PranaView Box Final Art (pdf) The box is a telescoping laminated pasteboard box with top and bottom. The colors will be a little less fiery when the die lines are trimmed and the box is folded. I think they look pretty nice. Blessings, tom _______________________________________________ Gogglist_pub mailing list Gogglist_pub at primummobile.org http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From tom-ba at tba-consulting.com Mon Apr 5 13:18:21 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Mon, 5 Apr 2010 13:18:21 -0400 Subject: [Gogglist_pub] PranaView Box Final Art In-Reply-To: <5BF230A4FE8640078D231D85DE4D6921@HomePC> References: <008401cad4de$3bf28c20$0138a8c0@PROMETHEUS> <5BF230A4FE8640078D231D85DE4D6921@HomePC> Message-ID: <00a801cad4e3$ff75dee0$0138a8c0@PROMETHEUS> Eric, The Hindu systems I am familiar with denote twelve petals for the Heart or Anahata chakra. Some in addition denote twelve petals for one of the crown (top of the head) chakras called the Guru chakra. The Third Eye, or Ajna chakra is depicted with two petals. Here I let the artist do what she wanted, because her decisions were better than mine. Depending upon what system you work with, the doctrine is that the Heart must be awakened as well as the Third Eye for there to be true clairvoyance. In Qigong, the Lower Burner / Lower Dantien must also be strengthened for the Third Eye to function correctly. These discussions on the chakras are pretty good: http://www.kheper.net/topics/chakras/chakras-Shakta.htm http://www.aryabhatt.com/occult/kundalini/chakras.htm The artist, by the way, is Jennifer Powell, jenniferpowellart.com Blessings, tom Thomas Beauchamp-Arnold Owner tom-ba at tba-consulting.com Tel 617.787.5720 www.tba-consulting.com _____ From: Eric Adler [mailto:adlereric at netzero.net] Sent: Monday, April 05, 2010 12:40 PM To: tom-ba at tba-consulting.com; Gogglist public Subject: Re: [Gogglist_pub] PranaView Box Final Art What chakra is that, anyway? ----- Original Message ----- From: Tom Beauchamp-Arnold To: gogglist_pub at primummobile.org Sent: Monday, April 05, 2010 9:37 AM Subject: [Gogglist_pub] PranaView Box Final Art Good gentles, PranaView release is approaching. I signed off on the final art for the PranaView boxes last week. They are at the printer's and are now in production. It took several more rounds of revisions, and hence time, than I planned, but that's life in the big city. PranaView Box Final Art (pdf) The box is a telescoping laminated pasteboard box with top and bottom. The colors will be a little less fiery when the die lines are trimmed and the box is folded. I think they look pretty nice. Blessings, tom _____ _______________________________________________ Gogglist_pub mailing list Gogglist_pub at primummobile.org http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org ____________________________________________________________ Penny Stock Jumping 2000% Sign up to the #1 voted penny stock newsletter for free today! AwesomePennyStocks.com -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: image/jpeg Size: 2131 bytes Desc: not available URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/octet-stream Size: 62 bytes Desc: not available URL: From tom-ba at tba-consulting.com Mon Apr 5 13:24:18 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Mon, 5 Apr 2010 13:24:18 -0400 Subject: [Gogglist_pub] PranaView Box Final Art In-Reply-To: <80677.67717.qm@web110307.mail.gq1.yahoo.com> References: <80677.67717.qm@web110307.mail.gq1.yahoo.com> Message-ID: <00ae01cad4e4$d46f81f0$0138a8c0@PROMETHEUS> Delios, Thanks so much! I really appreciate that. I expect the next thing to happen will be notice from Doug at Cactus Containers when production completes and the boxes ship. I also have the on goggle product labels due to arrive tomorrow from Maverick Labels. I?m now working on the product brochure. I hope to have a draft done by the end of the week. Getting that printed is the last step before I can ship. Blessings, tom _____ From: gogglist_pub-bounces at primummobile.org [mailto:gogglist_pub-bounces at primummobile.org] On Behalf Of Chrisw8j Sent: Monday, April 05, 2010 12:45 PM To: tom-ba at tba-consulting.com; Gogglist public Subject: Re: [Gogglist_pub] PranaView Box Final Art Yea!!!! Congrats on this project...you have worked so hard for such ? Long time and it looks like a great skin for a great project. Now with the Gods help. The fruit of all that labor will roll in... Like a tide!!! Light. Life & Luv U, D E On Apr 5, 2010, at 12:37 PM, "Tom Beauchamp-Arnold" wrote: Good gentles, PranaView release is approaching I signed off on the final art for the PranaView boxes last week. They are at the printer?s and are now in production. It took several more rounds of revisions, and hence time, than I planned, but that?s life in the big city. PranaView Box Final Art (pdf) The box is a telescoping laminated pasteboard box with top and bottom. The colors will be a little less fiery when the die lines are trimmed and the box is folded. I think they look pretty nice. Blessings, tom _______________________________________________ Gogglist_pub mailing list Gogglist_pub at primummobile.org http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From eee at sonic.net Mon Apr 5 14:03:16 2010 From: eee at sonic.net (Mark Thorson) Date: Mon, 05 Apr 2010 11:03:16 -0700 Subject: [Gogglist_pub] PranaView Box Final Art In-Reply-To: <008401cad4de$3bf28c20$0138a8c0@PROMETHEUS> Message-ID: <5.0.0.25.2.20100405105758.00af62f8@pop.sonic.net> At 12:37 PM 4/5/2010 -0400, you wrote: >I signed off on the final art for the PranaView boxes last week. They are >at the printer s and are now in production. It took several more rounds >of revisions, and hence time, than I planned, but that s life in the big city. I wouldn't have had the two yellow lines cutting through the word PranaView in the trademark notice. That can't be good feng shui. I'd consider rotating the notice 45 or 90 degrees and maybe making it a little smaller so it fits in the corner opposite the TBA consulting logo. From thomas.arnold at oracle.com Mon Apr 5 14:23:34 2010 From: thomas.arnold at oracle.com (thomas arnold) Date: Mon, 05 Apr 2010 14:23:34 -0400 Subject: [Gogglist_pub] PranaView Box Final Art In-Reply-To: <5.0.0.25.2.20100405105758.00af62f8@pop.sonic.net> References: <5.0.0.25.2.20100405105758.00af62f8@pop.sonic.net> Message-ID: <4BBA2AA6.7010504@oracle.com> Mark, Good catch. Thanks! I had a number of people look at this box, multiple times, but no one noticed this, including me. I've already done a stop press once when part of the drawing had serious flaws that weren't immediately apparent. Then Cactus did a stop press when they noticed a problem with the bleed around one of the die cuts. Three would be uncool. Fortunately, there are often feng shui remedies for feng shui issues, if you know the issues exist. I have one more chance to use images in the design, so let me consult with my feng shui experts to see what they recommend... thanks again, tom On 4/5/2010 2:03 PM, Mark Thorson wrote: > At 12:37 PM 4/5/2010 -0400, you wrote: > >> I signed off on the final art for the PranaView boxes last week. >> They are at the printer s and are now in production. It took several >> more rounds of revisions, and hence time, than I planned, but that s >> life in the big city. > > I wouldn't have had the two yellow lines cutting > through the word PranaView in the trademark notice. > That can't be good feng shui. > > I'd consider rotating the notice 45 or 90 degrees > and maybe making it a little smaller so it fits > in the corner opposite the TBA consulting logo. > > > > _______________________________________________ > Gogglist_pub mailing list > Gogglist_pub at primummobile.org > http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org -- Oracle Thomas Beauchamp-Arnold | Consulting Software Engineer | 603.897.3264, 617.787.5720 Oracle On Demand Service Engineering | New England Development Center One Oracle Drive | Nashua, New Hampshire 03062 -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: oracle_sig_logo.gif Type: image/gif Size: 658 bytes Desc: not available URL: From eee at sonic.net Mon Apr 5 16:10:31 2010 From: eee at sonic.net (Mark Thorson) Date: Mon, 05 Apr 2010 13:10:31 -0700 Subject: [Gogglist_pub] PranaView Box Final Art In-Reply-To: <4BBA2AA6.7010504@oracle.com> References: <5.0.0.25.2.20100405105758.00af62f8@pop.sonic.net> <5.0.0.25.2.20100405105758.00af62f8@pop.sonic.net> Message-ID: <5.0.0.25.2.20100405130641.01e22380@pop.sonic.net> At 02:23 PM 4/5/2010 -0400, you wrote: >Mark, > Good catch. Thanks! I had a number of people look at this box, > multiple times, but no one noticed this, including me. I've done quite a lot of graphic art, even though I don't consider myself a graphic artist. I suggest you let me see the instructions before you have them printed. I can't imagine I won't have lots of objections. From eee at sonic.net Mon Apr 5 20:18:08 2010 From: eee at sonic.net (Mark Thorson) Date: Mon, 05 Apr 2010 17:18:08 -0700 Subject: [Gogglist_pub] my version of aura goggles instructions Message-ID: <5.0.0.25.2.20100405170445.01dc6c40@pop.sonic.net> This set of instructions has four parts: 1. Safety Rules For Using Aura Goggles 2. Setting For Aura Training 3. Procedure For Aura Training 4. Things You Can Expect To See PART 1: Safety Rules For Using Aura Goggles To avoid eyestrain, you must follow these rules: * Exposures must be limited to 30-45 seconds each. Longer exposures are not more effective than these short exposures. * Only one exposure per day. Most people do not see auras until after their third exposure. Three exposures on the same day might be safe, but we cannot claim that is true at this time. If multiple exposures on the same day are used, they must be separated by at least 1 1/2 hours, otherwise they will not be any more effective than a single exposure. * Do not look at bright sources of light, such as lamps or the reflection of the disc of the Sun. PART 2: Setting For Aura Training The best setting for an exposure is an open window overlooking a sunny varigated scene with lots of foliage. When viewed through the aura goggles, the scene should be rich in both red and blue. After the training exposure with the goggles, it must be possible to retire to a dimly lit room for the actual aura viewing. The goggles must not be removed until entering this space, because even the smallest crack of unfiltered light could ruin the effect. Because of the darkness of the goggles, this presents a risk of stumbling on something while proceeding from the exposure area to the aura viewing area. Trip hazards, valuable objects, and beloved pets should be kept out of this path. PART 3: Procedure For Aura Training 1. Go to the exposure area and put on the goggles. There must be no leaks of unfiltered light while wearing the goggles. 2. Count off 30-45 seconds while scanning the scene back-and-forth. Keep your eyes moving. 3. Proceed toward the aura viewing area, without removing the goggles. Be careful not to stumble. 4. When you arrive at the aura viewing area, remove the goggles and look at the back of your hands with the fingers pointed at each other and spread. This must be done against a black or very dark background. PART 4: Things You Can Expect To See There are certain phenomena that everybody sees, and there are other phenomena which are only seen at high levels of aura training ability. It is a subject of dispute whether or not these higher level phenomena are dictated by expectations. Therefore, we will not describe higher level phenomena, because we do not wish to influence what you see. We want you to explore on your own and tell us what you see. When you first see auras, they will look like a white mist surrounding your fingers, especially at the fingertips. There will be a void space between your fingers and the inner edge of the aura. The aura will be densest near the fingers, becoming less dense with increasing distance. With more training, the visible aura will become larger and it will have an increasingly complex structure. From eee at sonic.net Mon Apr 5 22:16:50 2010 From: eee at sonic.net (Mark Thorson) Date: Mon, 05 Apr 2010 19:16:50 -0700 Subject: [Gogglist_pub] my aura instructions version 1.1 Message-ID: <5.0.0.25.2.20100405185548.01dd7ca0@pop.sonic.net> This set of instructions has four parts: 1. Safety Rules For Using Aura Goggles 2. Setting For Aura Training 3. Procedure For Aura Training 4. Things You Can Expect To See PART 1: Safety Rules For Using Aura Goggles To avoid eyestrain, you must follow these rules: * Exposures must be limited to 30-45 seconds each. Longer exposures are not more effective than these short exposures. * Only one exposure per day. Most people do not see auras until after their third exposure. Three exposures on the same day might be safe, but this cannot be claimed as true at this time. If multiple exposures on the same day are used, they must be separated by at least 1 1/2 hours, otherwise they will not be any more effective than a single exposure. * Do not look at bright sources of light, such as lamps or the reflection of the disc of the Sun. PART 2: Setting For Aura Training The best setting for an exposure is an open window overlooking a sunny varigated scene with lots of foliage. When viewed through the aura goggles, the scene should be rich in both red and blue surfaces and textures. After the training exposure with the goggles, it must be possible to retire to a dimly lit room for the actual aura viewing. (Auras cannot be seen in total darkness.) The goggles must not be removed until entering this space, because even the smallest crack of unfiltered light could ruin the effect. Because of the darkness of the goggles, this presents a risk of stumbling on something while proceeding from the exposure area to the aura viewing area. Trip hazards, valuable objects, and beloved pets should be kept out of this path. PART 3: Procedure For Aura Training 1. Put on the goggles and go to the exposure area. There must be no leaks of unfiltered light while wearing the goggles. Try to keep your eyes partly closed while going to the exposure area, to the extent consistent with not stumbling on anything. A modest amount of dark adaptation is helpful. 2. Count off 30-45 seconds while scanning the scene horizontally back-and-forth. Keep your eyes moving. 3. Proceed toward the aura viewing area, without removing the goggles. Be careful not to stumble. 4. When you arrive at the aura viewing area, remove the goggles and look at the back of your hands with the fingers pointed at each other and spread. This must be done against a black or very dark background. PART 4: Things You Can Expect To See There are certain phenomena that everybody sees, and there are other phenomena which are only seen at high levels of aura training ability. It is a subject of dispute whether or not these higher level phenomena are dictated by expectations. When you first see auras, they will look like a white mist surrounding your fingers, especially at the fingertips. There will be a void space between your fingers and the inner edge of the aura. The aura will be densest near the fingers, becoming less dense with increasing distance. With more training, the visible aura will become larger and it will have an increasingly complex structure. From tom-ba at tba-consulting.com Mon Apr 5 22:38:16 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Mon, 5 Apr 2010 22:38:16 -0400 Subject: [Gogglist_pub] my version of aura goggles instructions In-Reply-To: <5.0.0.25.2.20100405170445.01dc6c40@pop.sonic.net> References: <5.0.0.25.2.20100405170445.01dc6c40@pop.sonic.net> Message-ID: <004001cad532$376fb7f0$0138a8c0@PROMETHEUS> Mark, Thank you for your version of instructions. I am planning on previewing the PranaView instructions in this forum, so I really appreciate the feedback & help. I think our different versions are closer than you think, although there are a few points where we do differ. I'd like to discuss those points & see that I understand why I should make these changes. The first point I'd like to discuss is the length of exposure. You recommend a maximum exposure of 45 seconds. My recommended maximum is 60 seconds, so really we are not that far off. I have done scores of exposures of that timescale using the PranaView UV protection with no apparent eyestrain. Is there a compelling reason to reduce the maximum from 60 seconds to 45 seconds? A related question: do you think a shorter sensitization is *more effective* than a longer exposure? This is of course something I will try myself tomorrow if the day is sunny. So, a 15 second exposure is actually better, or perhaps the exact equivalent of, a 45 second exposure. thanks very much, tom > -----Original Message----- > From: gogglist_pub-bounces at primummobile.org [mailto:gogglist_pub- > bounces at primummobile.org] On Behalf Of Mark Thorson > Sent: Monday, April 05, 2010 8:18 PM > To: gogglist_pub at primummobile.org > Subject: [Gogglist_pub] my version of aura goggles instructions > > This set of instructions has four parts: > > 1. Safety Rules For Using Aura Goggles > > 2. Setting For Aura Training > > 3. Procedure For Aura Training > > 4. Things You Can Expect To See > > PART 1: Safety Rules For Using Aura Goggles > > To avoid eyestrain, you must follow these rules: > > * Exposures must be limited to 30-45 seconds each. > Longer exposures are not more effective than > these short exposures. > > * Only one exposure per day. Most people do not > see auras until after their third exposure. > Three exposures on the same day might be safe, > but we cannot claim that is true at this time. > If multiple exposures on the same day are used, > they must be separated by at least 1 1/2 hours, > otherwise they will not be any more effective > than a single exposure. > > * Do not look at bright sources of light, such as > lamps or the reflection of the disc of the Sun. > > PART 2: Setting For Aura Training > > The best setting for an exposure is an open window > overlooking a sunny varigated scene with lots of > foliage. When viewed through the aura goggles, > the scene should be rich in both red and blue. > > After the training exposure with the goggles, it > must be possible to retire to a dimly lit room > for the actual aura viewing. The goggles must not > be removed until entering this space, because even > the smallest crack of unfiltered light could ruin > the effect. Because of the darkness of the goggles, > this presents a risk of stumbling on something > while proceeding from the exposure area to the > aura viewing area. Trip hazards, valuable objects, > and beloved pets should be kept out of this path. > > PART 3: Procedure For Aura Training > > 1. Go to the exposure area and put on the goggles. > There must be no leaks of unfiltered light while > wearing the goggles. > > 2. Count off 30-45 seconds while scanning the scene > back-and-forth. Keep your eyes moving. > > 3. Proceed toward the aura viewing area, without > removing the goggles. Be careful not to stumble. > > 4. When you arrive at the aura viewing area, remove > the goggles and look at the back of your hands > with the fingers pointed at each other and spread. > This must be done against a black or very dark > background. > > > > PART 4: Things You Can Expect To See > > There are certain phenomena that everybody sees, and > there are other phenomena which are only seen at high > levels of aura training ability. It is a subject of > dispute whether or not these higher level phenomena > are dictated by expectations. Therefore, we will > not describe higher level phenomena, because we do > not wish to influence what you see. We want you to > explore on your own and tell us what you see. > > When you first see auras, they will look like a > white mist surrounding your fingers, especially > at the fingertips. There will be a void space > between your fingers and the inner edge of the aura. > The aura will be densest near the fingers, becoming > less dense with increasing distance. With more > training, the visible aura will become larger and > it will have an increasingly complex structure. > > > > > _______________________________________________ > Gogglist_pub mailing list > Gogglist_pub at primummobile.org > http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org From eee at sonic.net Mon Apr 5 23:13:57 2010 From: eee at sonic.net (Mark Thorson) Date: Mon, 05 Apr 2010 20:13:57 -0700 Subject: [Gogglist_pub] my version of aura goggles instructions In-Reply-To: <004001cad532$376fb7f0$0138a8c0@PROMETHEUS> References: <5.0.0.25.2.20100405170445.01dc6c40@pop.sonic.net> <5.0.0.25.2.20100405170445.01dc6c40@pop.sonic.net> Message-ID: <5.0.0.25.2.20100405194858.01dd7828@pop.sonic.net> At 10:38 PM 4/5/2010 -0400, you wrote: >You recommend a maximum exposure of 45 seconds. My recommended maximum is 60 >seconds, so really we are not that far off. > >I have done scores of exposures of that timescale using the PranaView UV >protection with no apparent eyestrain. Is there a compelling reason to >reduce the maximum from 60 seconds to 45 seconds? 30 seconds is sufficient. There is no benefit from more than that. 45 seconds ensures that the exposure is more than sufficient. Safety dictates the minimum effective level is used. Because old goggles like Kilnascrene were designed on the assumption that transmission of UV-A was necessary for their function, they were dangerous, and even following these rules strictly will not prevent adverse effects with those goggles unless UV filters are added. When the goggles have adequate UV filtering, there is little or no eye pain caused by the goggles, but in the absence of well-designed studies, I think we have to follow a superset of the safety rules used by all previous workers in the field. >A related question: do you think a shorter sensitization is *more effective* >than a longer exposure? This is of course something I will try myself >tomorrow if the day is sunny. So, a 15 second exposure is actually better, >or perhaps the exact equivalent of, a 45 second exposure. No, but a longer exposure is not more effective. I haven't tried a 15 second exposure. It may be equally effective to 30 seconds, in which case the exposure limit should be lowered even further. I have no reason to believe that short exposures are more effective, nor any particular reason to believe otherwise. From eee at sonic.net Tue Apr 6 16:00:10 2010 From: eee at sonic.net (Mark Thorson) Date: Tue, 06 Apr 2010 13:00:10 -0700 Subject: [Gogglist_pub] my aura instructions version 1.2 Message-ID: <5.0.0.25.2.20100406125120.01de35c8@pop.sonic.net> This set of instructions has four parts: 1. Safety Rules For Using Aura Goggles 2. Setting For Aura Training 3. Procedure For Aura Training 4. Things You Can Expect To See PART 1: Safety Rules For Using Aura Goggles If you have any disease of the retina or a family history of such a disease, including but not limited to glaucoma, macular degeneration, and retinitis pigmentosa, do not use aura goggles. Color blindness is not a safety issue for using aura goggles, but they may not be effective if you have it. To avoid eyestrain, you must follow these rules: * Exposures must be limited to 30-45 seconds each. Longer exposures are not more effective than these short exposures. * Only one exposure per day. Most people do not see auras until after their third exposure. Three exposures on the same day might be safe, but this cannot be claimed as true at this time. If multiple exposures on the same day are used, they must be separated by at least 1 1/2 hours, otherwise they will not be any more effective than a single exposure. * Do not look at bright sources of light, such as lamps or the reflection of the disc of the Sun. PART 2: Setting For Aura Training The best setting for an exposure is an open window overlooking a sunny varigated scene with lots of foliage. When viewed through the aura goggles, the scene should be rich in both red and blue surfaces and textures. After the training exposure with the goggles, it must be possible to retire to a dimly lit room for the actual aura viewing. (Auras cannot be seen in total darkness.) The goggles must not be removed until entering this space, because even the smallest crack of unfiltered light could ruin the effect. Because of the darkness of the goggles, this presents a risk of stumbling on something while proceeding from the exposure area to the aura viewing area. Trip hazards, valuable objects, and beloved pets should be kept out of this path. PART 3: Procedure For Aura Training 1. Put on the goggles and go to the exposure area. There must be no leaks of unfiltered light while wearing the goggles. Try to keep your eyes partly closed while going to the exposure area, to the extent consistent with not stumbling on anything. A modest amount of dark adaptation is helpful. 2. Count off 30-45 seconds while scanning the scene horizontally back-and-forth. Keep your eyes moving. 3. Proceed toward the aura viewing area, without removing the goggles. Be careful not to stumble. 4. When you arrive at the aura viewing area, remove the goggles and look at the back of your hands with the fingers pointed at each other and spread. This must be done against a black or very dark background. PART 4: Things You Can Expect To See There are certain phenomena that everybody sees, and there are other phenomena which are only seen at high levels of aura training ability. It is a subject of dispute whether or not these higher level phenomena are dictated by expectations. When you first see auras, they will look like a white mist surrounding your fingers, especially at the fingertips. There will be a void space between your fingers and the inner edge of the aura. The aura will be densest near the fingers, becoming less dense with increasing distance. With more training, the visible aura will become larger and it will have an increasingly complex structure. From eee at sonic.net Sat Apr 10 16:16:35 2010 From: eee at sonic.net (Mark Thorson) Date: Sat, 10 Apr 2010 13:16:35 -0700 Subject: [Gogglist_pub] my aura instructions version 1.3 Message-ID: <5.0.0.25.2.20100410130259.01dd66a8@pop.sonic.net> This set of instructions has four parts: 1. Safety Rules For Using Aura Goggles 2. Setting For Aura Training 3. Procedure For Aura Training 4. Things You Can Expect To See PART 1: Safety Rules For Using Aura Goggles If you have any disease of the retina or a family history of such a disease, including but not limited to glaucoma, macular degeneration, and retinitis pigmentosa, do not use aura goggles. Color blindness is not a safety issue for using aura goggles, but they may not be effective if you have it. To avoid eyestrain, you must follow these rules: * Exposures must be limited to 30-45 seconds each. Longer exposures are not more effective than these short exposures. * Only one exposure per day. Most people do not see auras until after their third exposure. Three exposures on the same day might be safe, but this cannot be claimed as true at this time. If multiple exposures on the same day are used, they must be separated by at least 1 1/2 hours, otherwise they will not be any more effective than a single exposure. * Do not look at bright sources of light, such as lamps or the reflection of the disc of the Sun. PART 2: Setting For Aura Training The best setting for an exposure is an open window overlooking a sunny varigated scene with lots of foliage. When viewed through the aura goggles, the scene should be rich in both red and blue surfaces and textures. After the training exposure with the goggles, it must be possible to retire to a dimly lit room for the actual aura viewing or to cover the window to substantially reduce the amount of light in the room. Auras cannot be seen in total darkness or very dim conditions. The lighting in the aura viewing area should be subdued, like in a movie theater before the curtains are opened. The goggles must not be removed until entering the aura viewing area, because even the smallest crack of unfiltered light could ruin the effect. Because of the darkness of the goggles, this presents a risk of stumbling on something while proceeding from the exposure area to the aura viewing area. Trip hazards, valuable objects, and beloved pets should be kept out of this path. When training several people at a time, guides should be available to lead the students while they wear the goggles. PART 3: Procedure For Aura Training 1. Put on the goggles and immediately go to the exposure area. There must be no leaks of unfiltered light while wearing the goggles. A modest amount of dark adaptation is helpful. 2. Count off 30-45 seconds while scanning the scene horizontally back-and-forth. Keep your eyes moving. 3. Proceed toward the aura viewing area or cover the window, without removing the goggles. Be careful not to stumble. 4. When you arrive at the aura viewing area, remove the goggles and look at the back of your hands with the fingers pointed at each other and spread. This must be done against a black or very dark background. The subdued light should illuminate the fingers. (The procedure will be somewhat different for someone with a very dark skin color.) PART 4: Things You Can Expect To See There are certain phenomena that everybody sees, and there are other phenomena which are only seen at high levels of aura training ability. It is a subject of dispute whether or not these higher level phenomena are dictated by expectations. When you first see auras, they will look like a white mist surrounding your fingers, especially at the fingertips. There will be a void space between your fingers and the inner edge of the aura. The aura will be densest near the fingers, becoming less dense with increasing distance. With more training, the visible aura will become larger and it will have an increasingly complex structure. From tom-ba at tba-consulting.com Mon Apr 12 01:11:20 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Mon, 12 Apr 2010 01:11:20 -0400 Subject: [Gogglist_pub] my aura instructions version 1.3 In-Reply-To: <5.0.0.25.2.20100410130259.01dd66a8@pop.sonic.net> References: <5.0.0.25.2.20100410130259.01dd66a8@pop.sonic.net> Message-ID: <004c01cad9fe$97066620$0138a8c0@PROMETHEUS> Mark, Thank you for all the work putting together these instructions. They look quite good, and cover a few points I omitted in the version I wrote up. So, first, I would like to post them on Primummobile exactly as you have written them. Is that alright? For the PranaView instructions, there are a couple of points that I would like to discuss. I personally find it easier to see an aura against a lighter / neutral background, rather than a dark background. I find it helpful to have a range of background light levels available when I am looking at auras to let me seek the best one for the circumstances that day. So my instructions discuss the use of gray, light, and dark backgrounds. Do you see that as a reasonable change? When I do group experiments, I bring packages of large construction paper of various colors, so people can choose their own backgrounds for their hand / hand, hand / arm experiments. I find that people don't always follow my recommendations, and yet appear to get mostly good results; that is, some choose light, some choose dark, some choose vivid colors, and some choose neutral colors. I'm not quite ready to say that anything goes, but it seems that different background luminance values do work better for different people. I agree with your safety rules with respect to the Sun, including its reflection. I wonder about the restriction on not looking at an incandescent lamp, though. I and my friends have done it many times to no apparent ill effect with PranaView, which does have an effective UV blocker. I was even going to say that observing the filament was fun. If you don't look at the light, I'm not sure that incandescent sensitization is all that effective. The amount of near UV / deep blue in the interesting bands is puny for most incandescent bulbs compared with the Sun on a cloudless day. I'm not just reading that from a book, I have measured it on a spectrometer. I'll prepare the graphs & share them with this audience. I'd be worried about looking at a searchlight, or arc light, or theater spot light, (I wouldn't try looking at a laser beam, either,) but an ordinary 100 watt bulb doesn't seem to be a problem. Is there evidence of a special danger, or does your concern arise out of general caution? Thanks again for your deluxe efforts-- tom > -----Original Message----- > From: gogglist_pub-bounces at primummobile.org [mailto:gogglist_pub- > bounces at primummobile.org] On Behalf Of Mark Thorson > Sent: Saturday, April 10, 2010 4:17 PM > To: gogglist_pub at primummobile.org > Subject: [Gogglist_pub] my aura instructions version 1.3 > > This set of instructions has four parts: > > 1. Safety Rules For Using Aura Goggles > > 2. Setting For Aura Training > > 3. Procedure For Aura Training > > 4. Things You Can Expect To See > > PART 1: Safety Rules For Using Aura Goggles > > If you have any disease of the retina or a family > history of such a disease, including but not > limited to glaucoma, macular degeneration, and > retinitis pigmentosa, do not use aura goggles. > > Color blindness is not a safety issue for using > aura goggles, but they may not be effective if > you have it. > > To avoid eyestrain, you must follow these rules: > > * Exposures must be limited to 30-45 seconds each. > Longer exposures are not more effective than > these short exposures. > > * Only one exposure per day. Most people do not > see auras until after their third exposure. > Three exposures on the same day might be safe, > but this cannot be claimed as true at this time. > If multiple exposures on the same day are used, > they must be separated by at least 1 1/2 hours, > otherwise they will not be any more effective > than a single exposure. > > * Do not look at bright sources of light, such as > lamps or the reflection of the disc of the Sun. > > PART 2: Setting For Aura Training > > The best setting for an exposure is an open window > overlooking a sunny varigated scene with lots of > foliage. When viewed through the aura goggles, > the scene should be rich in both red and blue > surfaces and textures. > > After the training exposure with the goggles, it > must be possible to retire to a dimly lit room > for the actual aura viewing or to cover the > window to substantially reduce the amount of > light in the room. Auras cannot be seen in > total darkness or very dim conditions. The > lighting in the aura viewing area should be > subdued, like in a movie theater before the > curtains are opened. > > The goggles must not be removed until entering > the aura viewing area, because even the smallest > crack of unfiltered light could ruin the effect. > Because of the darkness of the goggles, this > presents a risk of stumbling on something while > proceeding from the exposure area to the aura > viewing area. Trip hazards, valuable objects, > and beloved pets should be kept out of this path. > When training several people at a time, guides > should be available to lead the students while > they wear the goggles. > > PART 3: Procedure For Aura Training > > 1. Put on the goggles and immediately go to the > exposure area. There must be no leaks of > unfiltered light while wearing the goggles. > A modest amount of dark adaptation is helpful. > > 2. Count off 30-45 seconds while scanning the scene > horizontally back-and-forth. Keep your eyes moving. > > 3. Proceed toward the aura viewing area or cover the > window, without removing the goggles. Be careful > not to stumble. > > 4. When you arrive at the aura viewing area, remove > the goggles and look at the back of your hands > with the fingers pointed at each other and spread. > This must be done against a black or very dark > background. The subdued light should illuminate > the fingers. (The procedure will be somewhat > different for someone with a very dark skin color.) > > > > PART 4: Things You Can Expect To See > > There are certain phenomena that everybody sees, and > there are other phenomena which are only seen at high > levels of aura training ability. It is a subject of > dispute whether or not these higher level phenomena > are dictated by expectations. > > When you first see auras, they will look like a > white mist surrounding your fingers, especially > at the fingertips. There will be a void space > between your fingers and the inner edge of the aura. > The aura will be densest near the fingers, becoming > less dense with increasing distance. With more > training, the visible aura will become larger and > it will have an increasingly complex structure. > > > > > _______________________________________________ > Gogglist_pub mailing list > Gogglist_pub at primummobile.org > http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org From eee at sonic.net Mon Apr 12 14:58:08 2010 From: eee at sonic.net (Mark Thorson) Date: Mon, 12 Apr 2010 11:58:08 -0700 Subject: [Gogglist_pub] my aura instructions version 1.3 In-Reply-To: <004c01cad9fe$97066620$0138a8c0@PROMETHEUS> References: <5.0.0.25.2.20100410130259.01dd66a8@pop.sonic.net> <5.0.0.25.2.20100410130259.01dd66a8@pop.sonic.net> Message-ID: <5.0.0.25.2.20100412113114.0271de40@pop.sonic.net> At 01:11 AM 4/12/2010 -0400, you wrote: >Mark, > Thank you for all the work putting together these instructions. >They look quite good, and cover a few points I omitted in the version I >wrote up. > >So, first, I would like to post them on Primummobile exactly as you have >written them. Is that alright? If I don't send you a new version today or tomorrow, you can post that one. I should add something about turning off cellphones. The first time I trained someone, her cellphone rang right at the aura viewing step. That is the worst possible time for an interruption. >For the PranaView instructions, there are a couple of points that I would >like to discuss. > >I personally find it easier to see an aura against a lighter / neutral >background, rather than a dark background. I find it helpful to have a >range of background light levels available when I am looking at auras to let >me seek the best one for the circumstances that day. > >So my instructions discuss the use of gray, light, and dark backgrounds. Do >you see that as a reasonable change? I've only used dark backgrounds. Actually, I use an area in shadow, well away from the focal plane of my hands. >When I do group experiments, I bring packages of large construction paper of >various colors, so people can choose their own backgrounds for their hand / >hand, hand / arm experiments. I find that people don't always follow my >recommendations, and yet appear to get mostly good results; that is, some >choose light, some choose dark, some choose vivid colors, and some choose >neutral colors. I'm not quite ready to say that anything goes, but it seems >that different background luminance values do work better for different >people. That sounds like an area that needs more research. Certainly, people with dark skin will need a different background. I suspect a gray background would be best for them. >I agree with your safety rules with respect to the Sun, including its >reflection. I wonder about the restriction on not looking at an >incandescent lamp, though. I and my friends have done it many times to no >apparent ill effect with PranaView, which does have an effective UV blocker. >I was even going to say that observing the filament was fun. I have only used outdoor scenes for training. Perhaps I went too far in saying that you shouldn't look at a lamp, but I'm still not too comfortable with that. >If you don't look at the light, I'm not sure that incandescent sensitization >is all that effective. The amount of near UV / deep blue in the interesting >bands is puny for most incandescent bulbs compared with the Sun on a >cloudless day. I'm not just reading that from a book, I have measured it on >a spectrometer. I'll prepare the graphs & share them with this audience. If you feel the need to look directly at a bulb, I'd suggest getting a brighter lamp and using that to illuminate a scene. Something like the lamps portrait photographers use. I'm not sure what sort of scene would be best for indoor use. Maybe an old projection screen, cut up into pieces and tacked to a wall. That would reflect the light with high efficiency and provide some texture. >I'd be worried about looking at a searchlight, or arc light, or theater spot >light, (I wouldn't try looking at a laser beam, either,) but an ordinary 100 >watt bulb doesn't seem to be a problem. Is there evidence of a special >danger, or does your concern arise out of general caution? Mostly general caution. I can't say specifically that looking at an incandescent bulb is dangerous. >Thanks again for your deluxe efforts-- >tom From eee at sonic.net Thu Apr 15 17:22:28 2010 From: eee at sonic.net (Mark Thorson) Date: Thu, 15 Apr 2010 14:22:28 -0700 Subject: [Gogglist_pub] my aura instructions version 1.4 Message-ID: <5.0.0.25.2.20100415135258.01e4e898@pop.sonic.net> HOW TO USE AURA GOGGLES Copyright 2010 Mark Thorson Aura goggles are any of various products that can train people with ordinary vision to see auras. These goggles are very optically dense, passing only a little light at the extremes of the red and blue bands of the visual spectrum. They have a deep violet color. Some antique aura goggles (such as Harry Boddington's Kilnascrene) pass an excessive amount of dangerous ultraviolet light. The inventor of this technology, Walter Kilner, and some subsequent workers in the field believed that aura goggles work by training the eyes to see ultraviolet light at wavelengths just beyond the normal range of human vision. This is not true. Aura goggles work through an unknown mechanism which is stimulated by visible red and blue light. Ultraviolet light is not necessary and indeed harmful for aura training. The aura training performance of goggles like Kilnascrene is not impaired by adding filters which block ultraviolet light. In recent years, there have been marketed products claiming to be useful for aura training, but lacking key features to be effective. Very important is cutting off all light that does not pass through the filters. Even a small amount of leakage that bypasses the filters will ruin aura training effectiveness. This set of instructions has four parts: 1. Safety Rules For Using Aura Goggles 2. Setting For Aura Training 3. Procedure For Aura Training 4. Things You Can Expect To See PART 1: Safety Rules For Using Aura Goggles If you have any disease of the retina or a family history of such a disease, including but not limited to glaucoma, macular degeneration, and retinitis pigmentosa, do not use aura goggles. Color blindness is not a safety issue for using aura goggles, but they may not be effective if you have it. To avoid eyestrain, you must follow these rules: * Exposures must be limited to 30-45 seconds each. Longer exposures are not more effective than these short exposures. * Only one exposure per day. Most people do not see auras until after their third exposure. Three exposures on the same day might be safe, but this cannot be claimed as true at this time. If multiple exposures on the same day are used, they must be separated by at least 1 1/2 hours, otherwise they will not be any more effective than a single exposure. * Do not look at bright sources of light, such as the reflection of the disc of the Sun. PART 2: Setting For Aura Training Before getting started, students must be instructed to turn off their cellphones. It is important that once training begins it is not interrupted. Cellphone displays usually emit light which ruins the aura training effect, so even looking at a cellphone to turn it off may render an aura training session worthless. The best setting for an exposure is an open window overlooking a sunny varigated scene with lots of foliage. When viewed through the aura goggles, the scene should be rich in both red and blue surfaces and textures. After the training exposure with the goggles, it must be possible to retire to a dimly lit room for the actual aura viewing or to cover the window to substantially reduce the amount of light in the room. Auras cannot be seen in total darkness or very dim conditions. The lighting in the aura viewing area should be subdued, like in a movie theater before the curtains are opened. The goggles must not be removed until entering the aura viewing area, because even the smallest crack of unfiltered light could ruin the effect. Because of the darkness of the goggles, this presents a risk of stumbling on something while proceeding from the exposure area to the aura viewing area. Trip hazards, valuable objects, and beloved pets should be kept out of this path. When training several people at a time, guides should be available to lead the students while they wear the goggles. PART 3: Procedure For Aura Training 1. Put on the goggles and immediately go to the exposure area. There must be no leaks of unfiltered light while wearing the goggles. A modest amount of dark adaptation is helpful. 2. Count off 30-45 seconds while scanning the scene horizontally back-and-forth. Keep your eyes moving. 3. Proceed toward the aura viewing area or cover the window, without removing the goggles. Be careful not to stumble. 4. When you arrive at the aura viewing area, remove the goggles and look at the back of your hands with the fingers pointed at each other and spread. This must be done against a black or very dark background. The subdued light should illuminate the fingers. (The procedure will be somewhat different for someone with a very dark skin color.) PART 4: Things You Can Expect To See There are certain phenomena that everybody sees, and there are other phenomena which are only seen at high levels of aura training ability. It is a subject of dispute whether or not these higher level phenomena are dictated by expectations. When you first see auras, they will look like a white mist surrounding your fingers, especially at the fingertips. There will be a void space between your fingers and the inner edge of the aura. The aura will be densest near the fingers, becoming less dense with increasing distance. With more training, the visible aura will become larger and it will have an increasingly complex structure. From tom-ba at tba-consulting.com Sat Apr 17 21:35:41 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Sat, 17 Apr 2010 21:35:41 -0400 Subject: [Gogglist_pub] my aura instructions version 1.4 In-Reply-To: <5.0.0.25.2.20100415135258.01e4e898@pop.sonic.net> References: <5.0.0.25.2.20100415135258.01e4e898@pop.sonic.net> Message-ID: <003901cade97$75318cd0$0138a8c0@PROMETHEUS> Mark, I posted your aura goggle instructions-- thank you for the latest rev. The main link to them is under Aura Articles on this page: http://primummobile.org/ Here is the download link: http://primummobile.org/tiki-download_file.php?fileId=21 tom Thomas Beauchamp-Arnold Owner tom-ba at tba-consulting.com Tel 617.787.5720 www.tba-consulting.com > -----Original Message----- > From: gogglist_pub-bounces at primummobile.org [mailto:gogglist_pub- > bounces at primummobile.org] On Behalf Of Mark Thorson > Sent: Thursday, April 15, 2010 5:22 PM > To: gogglist_pub at primummobile.org > Subject: [Gogglist_pub] my aura instructions version 1.4 > > HOW TO USE AURA GOGGLES > > Copyright 2010 Mark Thorson > > Aura goggles are any of various products that > can train people with ordinary vision to see > auras. These goggles are very optically dense, > passing only a little light at the extremes > of the red and blue bands of the visual > spectrum. They have a deep violet color. > > Some antique aura goggles (such as Harry > Boddington's Kilnascrene) pass an excessive > amount of dangerous ultraviolet light. > The inventor of this technology, Walter > Kilner, and some subsequent workers in the > field believed that aura goggles work by > training the eyes to see ultraviolet light > at wavelengths just beyond the normal range > of human vision. > > This is not true. Aura goggles work through > an unknown mechanism which is stimulated by > visible red and blue light. Ultraviolet light > is not necessary and indeed harmful for aura > training. The aura training performance of > goggles like Kilnascrene is not impaired by > adding filters which block ultraviolet light. > > In recent years, there have been marketed > products claiming to be useful for aura > training, but lacking key features to be > effective. Very important is cutting off > all light that does not pass through the > filters. Even a small amount of leakage > that bypasses the filters will ruin aura > training effectiveness. > > This set of instructions has four parts: > > 1. Safety Rules For Using Aura Goggles > > 2. Setting For Aura Training > > 3. Procedure For Aura Training > > 4. Things You Can Expect To See > > PART 1: Safety Rules For Using Aura Goggles > > If you have any disease of the retina or a family > history of such a disease, including but not > limited to glaucoma, macular degeneration, and > retinitis pigmentosa, do not use aura goggles. > > Color blindness is not a safety issue for using > aura goggles, but they may not be effective if > you have it. > > To avoid eyestrain, you must follow these rules: > > * Exposures must be limited to 30-45 seconds each. > Longer exposures are not more effective than > these short exposures. > > * Only one exposure per day. Most people do not > see auras until after their third exposure. > Three exposures on the same day might be safe, > but this cannot be claimed as true at this time. > If multiple exposures on the same day are used, > they must be separated by at least 1 1/2 hours, > otherwise they will not be any more effective > than a single exposure. > > * Do not look at bright sources of light, such as > the reflection of the disc of the Sun. > > PART 2: Setting For Aura Training > > Before getting started, students must be instructed > to turn off their cellphones. It is important > that once training begins it is not interrupted. > Cellphone displays usually emit light which > ruins the aura training effect, so even looking > at a cellphone to turn it off may render an aura > training session worthless. > > The best setting for an exposure is an open window > overlooking a sunny varigated scene with lots of > foliage. When viewed through the aura goggles, > the scene should be rich in both red and blue > surfaces and textures. > > After the training exposure with the goggles, it > must be possible to retire to a dimly lit room > for the actual aura viewing or to cover the > window to substantially reduce the amount of > light in the room. Auras cannot be seen in > total darkness or very dim conditions. The > lighting in the aura viewing area should be > subdued, like in a movie theater before the > curtains are opened. > > The goggles must not be removed until entering > the aura viewing area, because even the smallest > crack of unfiltered light could ruin the effect. > Because of the darkness of the goggles, this > presents a risk of stumbling on something while > proceeding from the exposure area to the aura > viewing area. Trip hazards, valuable objects, > and beloved pets should be kept out of this path. > When training several people at a time, guides > should be available to lead the students while > they wear the goggles. > > PART 3: Procedure For Aura Training > > 1. Put on the goggles and immediately go to the > exposure area. There must be no leaks of > unfiltered light while wearing the goggles. > A modest amount of dark adaptation is helpful. > > 2. Count off 30-45 seconds while scanning the scene > horizontally back-and-forth. Keep your eyes moving. > > 3. Proceed toward the aura viewing area or cover the > window, without removing the goggles. Be careful > not to stumble. > > 4. When you arrive at the aura viewing area, remove > the goggles and look at the back of your hands > with the fingers pointed at each other and spread. > This must be done against a black or very dark > background. The subdued light should illuminate > the fingers. (The procedure will be somewhat > different for someone with a very dark skin color.) > > > > PART 4: Things You Can Expect To See > > There are certain phenomena that everybody sees, and > there are other phenomena which are only seen at high > levels of aura training ability. It is a subject of > dispute whether or not these higher level phenomena > are dictated by expectations. > > When you first see auras, they will look like a > white mist surrounding your fingers, especially > at the fingertips. There will be a void space > between your fingers and the inner edge of the aura. > The aura will be densest near the fingers, becoming > less dense with increasing distance. With more > training, the visible aura will become larger and > it will have an increasingly complex structure. > > > > > _______________________________________________ > Gogglist_pub mailing list > Gogglist_pub at primummobile.org > http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org From tom-ba at tba-consulting.com Wed Apr 21 12:28:15 2010 From: tom-ba at tba-consulting.com (Tom Beauchamp-Arnold) Date: Wed, 21 Apr 2010 12:28:15 -0400 Subject: [Gogglist_pub] How to Use Aura Goggles Message-ID: <000901cae16f$a5696e10$0138a8c0@PROMETHEUS> Good gentles, Here is a .pdf version of Mark's aura goggle instructions, with illustrations. v1.4 tom How to Use Aura Goggles -------------- next part -------------- An HTML attachment was scrubbed... URL: From chrisw8j at yahoo.com Wed Apr 21 14:43:50 2010 From: chrisw8j at yahoo.com (Chrisw8j) Date: Wed, 21 Apr 2010 11:43:50 -0700 (PDT) Subject: [Gogglist_pub] How to Use Aura Goggles Message-ID: <55186.95048.qm@web110301.mail.gq1.yahoo.com> Does it concern you that Mark has places a copyright ?n hos previously open source material? Regards, D. E On Apr 21, 2010, at 12:28 PM, "Tom Beauchamp-Arnold" wrote: Good gentles, Here is a .pdf version of Mark?s aura goggle instructions, with illustrations. v1.4 tom How to Use Aura Goggles _______________________________________________ Gogglist_pub mailing list Gogglist_pub at primummobile.org http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From thomas.arnold at oracle.com Wed Apr 21 14:54:11 2010 From: thomas.arnold at oracle.com (Thomas Beauchamp-Arnold) Date: Wed, 21 Apr 2010 14:54:11 -0400 Subject: [Gogglist_pub] How to Use Aura Goggles In-Reply-To: <55186.95048.qm@web110301.mail.gq1.yahoo.com> References: <55186.95048.qm@web110301.mail.gq1.yahoo.com> Message-ID: <4BCF49D3.2060303@oracle.com> Delios, Well, some of the raw information can be considered open source, but the actual wording here is Mark's, so his copyright is legitimate. Also, a fair amount of the detailed information was actually derived from his personal research, so that is certainly legitimate too. I stuck in the scans from the Kilnascrene doc, so that wasn't his fault (and they are public domain now.) I was actually going to get Jennifer to re-draw them so I have a clear title to include in the PranaView booklet. tom On 4/21/2010 2:43 PM, Chrisw8j wrote: > Does it concern you that Mark has places a copyright ?n hos previously > open source material? > Regards, > D. E > > On Apr 21, 2010, at 12:28 PM, "Tom Beauchamp-Arnold" > > wrote: > >> Good gentles, >> >> Here is a .pdf version of Mark?s aura goggle >> instructions, with illustrations. v1.4 >> >> tom >> >> >> >> How to Use Aura Goggles >> >> >> >> >> >> >> _______________________________________________ >> Gogglist_pub mailing list >> Gogglist_pub at primummobile.org >> http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org > > ------------------------------------------------------------------------ > > _______________________________________________ > Gogglist_pub mailing list > Gogglist_pub at primummobile.org > http://primummobile.org/mailman/listinfo/gogglist_pub_primummobile.org > -------------- next part -------------- An HTML attachment was scrubbed... URL: From eee at sonic.net Wed Apr 21 15:17:50 2010 From: eee at sonic.net (Mark Thorson) Date: Wed, 21 Apr 2010 12:17:50 -0700 Subject: [Gogglist_pub] How to Use Aura Goggles In-Reply-To: <55186.95048.qm@web110301.mail.gq1.yahoo.com> Message-ID: <5.0.0.25.2.20100421120805.01ddb4d8@pop.sonic.net> At 11:43 AM 4/21/2010 -0700, you wrote: >Does it concern you that Mark has places a copyright ??n hos previously >open source material? Ever since the U.S. joined the Berne Convention, an author owns the copyright to his material whether he puts a copyright notice on it or not. Had I published it without a copyright notice prior to 1988, it would have been in the public domain, but I did not do that.